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UN Digital and Technological news

Digital and technological news from the United Nations system.

MY World 360: call for immersive media creators to #TurnItAround

Organizations and leaders have started to join the collective call to #TurnItAround for a just, green and equitable recovery from the pandemic, and towards realizing the Goals. Specific calls have been made to #TurnItAround for key issues such as...

New social listening radio tool to aid in COVID-19 infodemic response

The World Health Organization and UN Global Pulse, the Secretary-General’s digital innovation initiative, are embarking on a new venture to analyse content shared on public radio across the African continent to support infodemic monitoring. Part of the wider infodemic...

UN launches the first artificial intelligence tool for rapid natural capital accounting

An innovative artificial intelligence (AI) tool that will make it easier for countries to measure the contributions of nature to their economic prosperity and well‑being was launched today by the United Nations and the Basque Centre for Climate Change...

UNDP and HEART 17 launch platform to unite youth, artists and business to drive action on sustainable development

A new global initiative called HEART 17, launched in partnership with the United Nations Development Programme (UNDP), to bring together young people and the creative and private sectors to fight poverty, inequality and climate change. HEART 17 will focus on...

UNWTO and Facebook partner to support members states to leverage digital marketing to restart tourism

The World Tourism Organization (UNWTO) and Facebook have partnered to help global destinations make use of the power of digital marketing as they look to welcome tourists back safely. Over the past year, the United Nations specialized agency for tourism...

UNESCO and Vulog launch partnership to develop a “Smart and Inclusive Cities Tool”

UNESCO and Vulog have announced a partnership to develop a “Smart and Inclusive Cities Tool,” a project that will focus on the impact that mobility and technology have on fostering inclusivity for vulnerable populations in cities across the world. Transportation...

Plague Inc: The Cure – WHO and gamers join forces

Leading disease outbreak experts have come together to show gamers everywhere how to spot and stop a pandemic. A new expansion of the hit mobile game Plague Inc, now sees players trying to save the world from a deadly global pandemic,...

Leveraging the video game’s global reach in the fight against COVID-19

The video games industry, which reaches over 2.5 billion people globally, is taking a lead role in promoting healthy physical distancing, hand hygiene, and other preventive habits to curb the spread of the coronavirus disease. In Sweden, video games developer...

Dashboard tracking regional progress on #SDGs launched by UNECE

The Sustainable Development Goals’ globally-agreed framework of 232 indicators allows everyone—governments, researchers, civil society, business and beyond—to keep track of how our countries are progressing towards environmental, social and economic sustainability. A new UNECE Dashboard for SDGs, launched ahead of the...

World Digital Library offers access to thousand of books

For many in lockdown, you may be looking for reading material. So why not take the time to get to know the World Digital Library, a project of the U.S. Library of Congress, carried out with the support of...

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